inconceivable 发表于 2025-3-30 11:11:39

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GOAD 发表于 2025-3-30 15:47:58

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冲击力 发表于 2025-3-30 19:42:58

Pedagogical Challenges in Social Physics Authoringduce a design and prototype of a tutorial game which will train users in the authoring of content for the Ensemble social physics engine. The game’s design is a response to the challenges revealed in our analysis and will be one of open-ended freedom of play, leveraging the playful experimentation o

轻率看法 发表于 2025-3-30 23:53:32

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修改 发表于 2025-3-31 01:24:31

Highlight the Path Not Taken to Add Replay Value to Digital Storytelling Gamesayers finding it less challenging. Overall, highlighting the path not taken improved the game experience without provoking remorse by hinting at what could have happened and increased the replay value.

gratify 发表于 2025-3-31 06:33:51

Using Wearable Devices to Participate in 3D Interactive Storytellinga wearable device. The experimental results reveal that the interaction methods we have designed are more intuitive and easier to use, compared to the controller. In addition, the users are willing to try to play with the system multiple times, which confirms the replay value of our interactive stor

竖琴 发表于 2025-3-31 09:24:50

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Bucket 发表于 2025-3-31 13:56:39

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Obsequious 发表于 2025-3-31 19:07:01

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基因组 发表于 2025-3-31 22:06:25

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查看完整版本: Titlebook: Interactive Storytelling; 14th International C Alex Mitchell,Mirjam Vosmeer Conference proceedings 2021 Springer Nature Switzerland AG 2021