ABHOR 发表于 2025-3-30 10:19:27
ides recommendations for universities planning to incorporate Gamification in their teaching and learning practices, including the importance of stakeholders’ involvement, promoting a culture of innovation and experimentation, and providing training and support for faculty members. Overall, the chapFILTH 发表于 2025-3-30 13:43:10
Lars-Göran Östas selected, using the theoretical foundation of Neolearning to analyze multiple case studies. The results present students’ satisfaction with the application of the methodology in class, leading to increased motivation and practical applicability of the content. Additionally, it highlights the trai