两边在扩散 发表于 2025-3-21 17:31:32

书目名称Intelligent Technologies for Interactive Entertainment影响因子(影响力)<br>        http://figure.impactfactor.cn/if/?ISSN=BK0470123<br><br>        <br><br>书目名称Intelligent Technologies for Interactive Entertainment影响因子(影响力)学科排名<br>        http://figure.impactfactor.cn/ifr/?ISSN=BK0470123<br><br>        <br><br>书目名称Intelligent Technologies for Interactive Entertainment网络公开度<br>        http://figure.impactfactor.cn/at/?ISSN=BK0470123<br><br>        <br><br>书目名称Intelligent Technologies for Interactive Entertainment网络公开度学科排名<br>        http://figure.impactfactor.cn/atr/?ISSN=BK0470123<br><br>        <br><br>书目名称Intelligent Technologies for Interactive Entertainment被引频次<br>        http://figure.impactfactor.cn/tc/?ISSN=BK0470123<br><br>        <br><br>书目名称Intelligent Technologies for Interactive Entertainment被引频次学科排名<br>        http://figure.impactfactor.cn/tcr/?ISSN=BK0470123<br><br>        <br><br>书目名称Intelligent Technologies for Interactive Entertainment年度引用<br>        http://figure.impactfactor.cn/ii/?ISSN=BK0470123<br><br>        <br><br>书目名称Intelligent Technologies for Interactive Entertainment年度引用学科排名<br>        http://figure.impactfactor.cn/iir/?ISSN=BK0470123<br><br>        <br><br>书目名称Intelligent Technologies for Interactive Entertainment读者反馈<br>        http://figure.impactfactor.cn/5y/?ISSN=BK0470123<br><br>        <br><br>书目名称Intelligent Technologies for Interactive Entertainment读者反馈学科排名<br>        http://figure.impactfactor.cn/5yr/?ISSN=BK0470123<br><br>        <br><br>

联邦 发表于 2025-3-21 21:38:37

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无力更进 发表于 2025-3-22 04:14:25

https://doi.org/10.1007/978-3-319-08189-2artificial intelligence; arts and humanities; cognition; collaborative computing; distributed creativity

无可争辩 发表于 2025-3-22 06:52:02

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不可磨灭 发表于 2025-3-22 11:09:04

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consent 发表于 2025-3-22 16:05:23

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ACTIN 发表于 2025-3-22 20:02:04

1867-8211 N 2014. The 8 full papers presented together with 4 special session papers, 4 panels and 6 extended abstracts were carefully selected from 26 submissions. The papers present interdisciplinary research, covering topics such as creativity applied to technology, AI, cognition and models of engagement a

homocysteine 发表于 2025-3-23 00:52:19

Lost Voice Guy: Transcending Barriers of Disability through Technology in Live Comedy Performanceechnology as a tool to provide a mechanism through which he can perform live stand-up comedy illustrating that the technology has the ability to both allow individuals to transcend physical barriers and bring a new dimension to the form.

grieve 发表于 2025-3-23 01:31:59

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轻弹 发表于 2025-3-23 05:44:48

Collaborative Choreography: A Critical Inquiry into Designing Creative Interactive Systemson interactions between the choreographer and dancers to develop and evaluate movement material through exploration on different bodies. Based on this interaction model we choreographed and analyzed a dance piece in order to design a set of features that support system collaboration and agency in an intelligent autonomous choreographic system.
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查看完整版本: Titlebook: Intelligent Technologies for Interactive Entertainment; 6th International Co Dennis Reidsma,Insook Choi,Robin Bargar Conference proceedings