令人作呕 发表于 2025-3-25 05:02:35
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Navigating a Maze with Balance Board and Wiimote Wii Balance Board to a hand-held Wiimote for navigating a maze and found that users completed this task slower with the Balance Board. However, the Balance Board was considered more intuitive, easy to learn and ‘much fun’.火花 发表于 2025-3-25 11:57:41
Conference proceedings 2009 such as emergent games, exertion interfaces and embodied interaction. Further topics are affective user interfaces, story telling, sensors, tele-presence in entertainment, animation, edutainment, and interactive art... .准则 发表于 2025-3-25 18:48:18
1867-8211on topics such as emergent games, exertion interfaces and embodied interaction. Further topics are affective user interfaces, story telling, sensors, tele-presence in entertainment, animation, edutainment, and interactive art... .978-3-642-02314-9978-3-642-02315-6Series ISSN 1867-8211 Series E-ISSN 1867-822X摄取 发表于 2025-3-25 20:04:50
Conference proceedings 2009he 14 full papers presented together with 13 short papers and 2 keynotes were carefully selected from numerous submissions. The papers focus on topics such as emergent games, exertion interfaces and embodied interaction. Further topics are affective user interfaces, story telling, sensors, tele-pres贫困 发表于 2025-3-26 03:50:36
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Matthias Rauterberge for rapid and effective communication with stakeholders. They also create a range of new and challenging ethical dilemmas..This open access book categorizes the dilemmas organizations across a range of industries can face when they implement social media to communicate with stakeholders. This book真实的人 发表于 2025-3-26 09:06:46
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