altruism 发表于 2025-3-28 17:07:30
Managing Obesity Prevention Using Digital Media: A Double-Sided Approach,ssage on a Facebook site, a Blog, and an online news site. In addition, we report about the development and evaluation of a motion-controlled serious game used to address barriers of obesity prevention in school aged children. In the media, communication about health-related risks mainly uses fear a打火石 发表于 2025-3-28 21:05:05
http://reply.papertrans.cn/47/4661/466027/466027_42.png使无效 发表于 2025-3-29 00:48:57
Behavioral and Neurocognitive Evaluation of a Web-Platform for Game-Based Learning of Orthography ae next step, neurocognitive changes during arithmetic learning were assessed. Results indicated that arithmetic learning in our informal environment led to strategy changes, previously reported for the development of arithmetic competencies in formal learning settings for both adults and children. AOafishness 发表于 2025-3-29 03:07:55
Brain-Computer Interfaces for Educational Applications,ge. Beside estimating workload based on EEG recordings, we also show that different executive functions can be detected and discriminated between based on their neural signatures. These findings could be used for a more specific adaptation of complex learning environments. Based on the existing lite爵士乐 发表于 2025-3-29 11:13:01
How to Design Adaptive Information Environments to Support Self-Regulated Learning with Multimedia,prove regulation of learning processes by giving instructional guidance that is adjusted to what is needed by a particular student in a specific situation. In the present contribution, we describe a multimedia learning environment that monitors the students’ learning by registering and analyzing theaffinity 发表于 2025-3-29 13:16:16
Using Data Visualizations to Foster Emotion Regulation During Self-Regulated Learning with Advanced’s and others’ CAMM-SRL multichannel data (e.g., cognitive strategy use, metacognitive monitoring accuracy, facial expressions of emotions, physiological arousal, eye-movement behaviors, etc.) to facilitate learners’ monitoring and regulation of their emotions during learning with advanced learningGEAR 发表于 2025-3-29 18:34:49
Designs for Learning Analytics to Support Information Problem Solving,rm of quantitative and qualitative accounts describing information learners work with and operations they apply to information. Three main challenges are addressed: learning how to plan a learning project, expanding knowledge of the topic of a learning project, and benefiting from and productively cHay-Fever 发表于 2025-3-29 20:56:31
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Philip H. Winne,Jovita M. Vytasek,Alexandra Patzak,Mladen Rakovic,Zahia Marzouk,Azar Pakdaman-Savojim Williams underlines how Barbaro‘s arithmetic and geometry established `the most certain sciences‘ and set the base of the `primary sciences‘. A series of essays concerning Barbaro‘s training at the University978-3-031-29485-3978-3-031-29483-9Series ISSN 2297-2951 Series E-ISSN 2297-296X