强有力
发表于 2025-3-25 07:10:51
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淡紫色花
发表于 2025-3-25 07:32:27
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MIRTH
发表于 2025-3-25 13:03:08
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调整
发表于 2025-3-25 19:11:35
The Results of an Iterative Evaluation Process of an Mhealth Application for Rewarding Healthy Behaprocess, various usability issues were solved to improve GOAL. The users rated the usability of GOAL as acceptable. Older adults were positive about the idea to encourage a healthy lifestyle by using GOAL. During the final evaluation cycle, GOAL encouraged older adults to be more active and motivate
NOCT
发表于 2025-3-25 20:19:43
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Ventilator
发表于 2025-3-26 03:35:34
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OTTER
发表于 2025-3-26 06:05:21
Development and Evaluation of a Motion-Based Exercise Game for Balance Improvement,Unity graphics engine for creating a realistic three-dimensional open world. The influence of user diversity on gesture training and recognition is discussed and the proper sample size is determined in order to achieve a high confidence level in gestures recognition. Results of a user evaluation stu
灵敏
发表于 2025-3-26 10:34:03
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obeisance
发表于 2025-3-26 14:03:00
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Mendacious
发表于 2025-3-26 19:09:28
Developing a Digital Environment for the Management of Chronic Conditions: The ProEmpower Experience in labor markets, wealth distribution, request of goods and services, as well as social and healthcare needs. The number of survivors to once deadly conditions, as well as the age associated increase in degenerative chronic conditions will represent a severe stress to our systems, that will not be