BRAWL
发表于 2025-3-25 04:18:13
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Asparagus
发表于 2025-3-25 08:20:48
ntial to assist teachers and engage students in a new and challenging way. This paper presents an empirical study that was carried out in one advanced computer-programming course were the mentioned gamification techniques were applied. A subjective system evaluation revealed that the students apprec
不透明性
发表于 2025-3-25 14:35:23
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Aggrandize
发表于 2025-3-25 16:04:45
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TRAWL
发表于 2025-3-25 20:15:10
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宣称
发表于 2025-3-26 00:59:52
Gerald J. Matthews,Philip Shihua Li,Marc Goldsteind that automatically displays students’ most relevant contributions, and cluster visualizations that permit identifying groups of students with similar responses to activity tasks. Validation of the approach was based on a dataset comprising 4,366 comments about an academic ethics case, which were w
我就不公正
发表于 2025-3-26 04:45:52
Stewart W. McCallum,Richard E. Berger,Marc Goldsteind that automatically displays students’ most relevant contributions, and cluster visualizations that permit identifying groups of students with similar responses to activity tasks. Validation of the approach was based on a dataset comprising 4,366 comments about an academic ethics case, which were w
expeditious
发表于 2025-3-26 11:28:26
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引起
发表于 2025-3-26 13:01:37
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现存
发表于 2025-3-26 18:50:29
tion about the tourist’s cultural attributes and the knowledge they can relate to is unavailable. One way to tackle this problem would be to extract the tourist’s cultural attributes that are needed in each situation through dialogue systems. In this case, a Culturally Situated Dialogue (CSD) must t