ODDS 发表于 2025-3-21 18:30:07
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Design for Creative and Immersive Technology,Welcome to a journey on design for creative and immersive technology. This book goes through creating assets for visualization in Maya, texturing in Substance Painter, setting up a scene in Unreal Engine 4 (UE4), creating materials, and the final render of a scene.积极词汇 发表于 2025-3-22 07:13:11
Basic of 3D Modeling: Assets,Let’s start with the basics of Maya. It is important to have a good grasp of modeling before you move on to making advanced stuff. Maya is a very complex software application, and you need to memorize many hotkeys and shortcuts if you want maximum efficiency while working. After that, I cover how to block out assets and scenes in Maya.investigate 发表于 2025-3-22 12:48:35
Creating Virtual Worlds,In this chapter, you create a level by using some very basic shapes created in Maya. This will be our white-box level, which serves as a foundation for what you are trying to make.cauda-equina 发表于 2025-3-22 13:55:06
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