ODDS 发表于 2025-3-21 18:30:07

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Assemble 发表于 2025-3-21 23:48:51

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挡泥板 发表于 2025-3-22 02:15:03

Design for Creative and Immersive Technology,Welcome to a journey on design for creative and immersive technology. This book goes through creating assets for visualization in Maya, texturing in Substance Painter, setting up a scene in Unreal Engine 4 (UE4), creating materials, and the final render of a scene.

积极词汇 发表于 2025-3-22 07:13:11

Basic of 3D Modeling: Assets,Let’s start with the basics of Maya. It is important to have a good grasp of modeling before you move on to making advanced stuff. Maya is a very complex software application, and you need to memorize many hotkeys and shortcuts if you want maximum efficiency while working. After that, I cover how to block out assets and scenes in Maya.

investigate 发表于 2025-3-22 12:48:35

Creating Virtual Worlds,In this chapter, you create a level by using some very basic shapes created in Maya. This will be our white-box level, which serves as a foundation for what you are trying to make.

cauda-equina 发表于 2025-3-22 13:55:06

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Optic-Disk 发表于 2025-3-22 20:15:32

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Eclampsia 发表于 2025-3-23 00:52:30

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水汽 发表于 2025-3-23 04:30:35

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粗糙滥制 发表于 2025-3-23 08:18:19

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查看完整版本: Titlebook: Immersive 3D Design Visualization; With Autodesk Maya a Abhishek Kumar Book 2021 Abhishek Kumar 2021 Visualization.Design.3D.Autodesk Maya.