largesse 发表于 2025-4-1 05:37:49

A Tabletop-Based Real-World-Oriented Interfacesk in the real world. Also, the proposed system is cheaper to implement and can be easily setup anywhere. By using the proposed system, we found that it was easier to use than normal application user interfaces.

Psa617 发表于 2025-4-1 06:30:00

What You Feel Is What I Do: A Study of Dynamic Haptic Interaction in Distributed Collaborative Virtupert to control the hand of a remot trainee. When haptic guide is active then all movements of the expert’s hand (via input device) in the 3D space are haptically reproduced by the trainee’s hand via a force feedback device. We use haptic guide to control the trainee’s hand for writing alphabets and

串通 发表于 2025-4-1 11:44:17

A Framework Interweaving Tangible Objects, Surfaces and Spacesch as multi-user interactive tabletop displays, full-body interaction spaces, RFID-tagged objects and smartphones with multiple sensors. We will discuss how the structure of the ROSS framework is designed to accommodate a broad range of tangible platform configurations and illustrate its use on seve

HARD 发表于 2025-4-1 14:51:10

The Effect of Haptic Cues on Working Memory in 3D Menu Selectionisual only and visual with haptic. For the visual condition, participants were instructed to select 3D menu items and memorize the order of selection. For the visual with haptic condition, we used magnetic haptic effect on each 3D menu item. Results showed that participants needed less number of tri

变异 发表于 2025-4-1 19:27:49

Jianming Zhang,Filip Malmberg,Stan Sclaroffal VR applications. Our proposal required both fidelity and stability in a multi-rate system, with a frequency ratio of approximately 160 times. To satisfy these two criteria, there were some problems to be resolved. To achieve only stability, we could use a virtual coupling method to link a haptic

modifier 发表于 2025-4-2 00:35:49

Quality Assessment of Mobile Videos,, and examine ergonomic and usability concerns for Large Scale Public Touch Interface (LSPTI) designs. The design process includes inspirational design, contextual design, storyboarding, paper prototyping, video prototyping and a user testing study. We examined the design process at each stage and p

逗留 发表于 2025-4-2 05:43:54

CODA: Towards a Visual Sociology 3.0,ices like touch screen, turn-push-controller or handwriting recognition under regard of human error probability, input speed and subjective usability assessment. The other experiments had a focus on typical automotive issues: interruptibility and the influence of oscillations of the cockpit on the i
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查看完整版本: Titlebook: Human-Computer Interaction: Interaction Techniques and Environments; 14th International C Julie A. Jacko Conference proceedings 2011 Spring