FLAK
发表于 2025-3-21 16:47:37
书目名称Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments影响因子(影响力)<br> http://impactfactor.cn/2024/if/?ISSN=BK0429718<br><br> <br><br>书目名称Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments影响因子(影响力)学科排名<br> http://impactfactor.cn/2024/ifr/?ISSN=BK0429718<br><br> <br><br>书目名称Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments网络公开度<br> http://impactfactor.cn/2024/at/?ISSN=BK0429718<br><br> <br><br>书目名称Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments网络公开度学科排名<br> http://impactfactor.cn/2024/atr/?ISSN=BK0429718<br><br> <br><br>书目名称Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments被引频次<br> http://impactfactor.cn/2024/tc/?ISSN=BK0429718<br><br> <br><br>书目名称Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments被引频次学科排名<br> http://impactfactor.cn/2024/tcr/?ISSN=BK0429718<br><br> <br><br>书目名称Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments年度引用<br> http://impactfactor.cn/2024/ii/?ISSN=BK0429718<br><br> <br><br>书目名称Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments年度引用学科排名<br> http://impactfactor.cn/2024/iir/?ISSN=BK0429718<br><br> <br><br>书目名称Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments读者反馈<br> http://impactfactor.cn/2024/5y/?ISSN=BK0429718<br><br> <br><br>书目名称Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments读者反馈学科排名<br> http://impactfactor.cn/2024/5yr/?ISSN=BK0429718<br><br> <br><br>
有权威
发表于 2025-3-21 20:46:38
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ACME
发表于 2025-3-22 03:25:37
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effrontery
发表于 2025-3-22 05:04:28
Zusammenfassende Bewertung und Ausblick, conversational capabilities and enhancing system’s reusability across conversational domains. We also present a novel method of exploiting the existing ontological resources along with Google directory categorization for a semi-automatic understanding of user utterance on general purpose topics like e.g. movies and games.
cavity
发表于 2025-3-22 11:57:30
"Show and Tell": Using Semantically Processable Prosodic Markers for Spatial Expressions in an HCI S an Ontological Framework and signalizing prosodic prominence in the speakers spoken input. Semantic processability is related to the reusability and/or extensibility of the present system to multilingual applications or even to other types of monolingual applications.
会议
发表于 2025-3-22 13:58:46
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N防腐剂
发表于 2025-3-22 18:31:36
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不成比例
发表于 2025-3-23 00:14:13
Developing a Conversational Agent Using Ontologies conversational capabilities and enhancing system’s reusability across conversational domains. We also present a novel method of exploiting the existing ontological resources along with Google directory categorization for a semi-automatic understanding of user utterance on general purpose topics like e.g. movies and games.
insipid
发表于 2025-3-23 04:57:45
Virtual Sociocultural Convergencetigate the factors that may affect users’ preferences and interaction patterns during non-speech voice control, and by which the developer’s choice of non-speech input to a voice-controlled system should be determined.
不规则的跳动
发表于 2025-3-23 06:34:33
https://doi.org/10.1007/978-3-319-60198-4tion. Furthermore, WP permitted us to classify two strategies offered for error recovery. We conclude that WP is more informative for the task tested. WP seems to be a better diagnostic instrument in multimodal system conception.