Buchanan 发表于 2025-3-21 19:14:47

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MOCK 发表于 2025-3-21 21:53:40

Harmonic Navigator: An Innovative, Gesture-Driven User Interface for Exploring Harmonic Spaces in Mulector, called ., which utilizes a GUI to navigate harmonic transitions in a front-to-back manner; and a harmonic-flow scrubber, which presents a global overview of a harmonic flow and allows the user to perform common audio scrubbing and editing tasks. Both GUIs use colors to indicate harmonic density based on Legname’s density degree theory.

有帮助 发表于 2025-3-22 04:03:49

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我的巨大 发表于 2025-3-22 04:57:31

https://doi.org/10.1007/978-3-322-83223-8real hand motions. For comparison, the effects of the model on learning Fleming’s left- and right-hand rules were experimentally tested. Results exhibited that knowledge acquisition from the model was almost equivalent to that from the real experiment.

crucial 发表于 2025-3-22 11:34:27

Viewegs Geschichte der Umweltwissenschaftente meta-models by free-hand or pen-based sketching of components on large multi-touch screens. In contrast to previous work, the description of multi-touch gestures is derived directly from the graphical model representing the data.

夸张 发表于 2025-3-22 16:43:00

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Infelicity 发表于 2025-3-22 19:36:40

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说笑 发表于 2025-3-22 23:22:46

Effectiveness of Virtual Hands in 3D Learning Materialreal hand motions. For comparison, the effects of the model on learning Fleming’s left- and right-hand rules were experimentally tested. Results exhibited that knowledge acquisition from the model was almost equivalent to that from the real experiment.

Ambulatory 发表于 2025-3-23 04:34:23

Model-Based Multi-touch Gesture Interaction for Diagram Editorste meta-models by free-hand or pen-based sketching of components on large multi-touch screens. In contrast to previous work, the description of multi-touch gestures is derived directly from the graphical model representing the data.

土产 发表于 2025-3-23 08:30:10

“Will Use It, Because I Want to Look Cool” A Comparative Study of Simple Computer Interactions Using was significantly superior with respect to muscle effort and fatigue when compared with touchscreens. We also found that in-air gesturing was found to be more fun and preferred because of its “coolness factor”. Lastly, in-air gesturing had a rapid learning curve.
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