MONY 发表于 2025-3-23 09:52:28

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Inelasticity 发表于 2025-3-23 17:21:02

Real vs Simulated Foveated Rendering to Reduce Visual Discomfort in Virtual Realitymersive Virtual Reality is presented. Techniques to reduce the optical flow perceived at the visual field margins are often employed in immersive Virtual Reality environments to alleviate discomfort experienced when the visual motion perception does not correspond to the body’s acceleration. Althoug

Fibroid 发表于 2025-3-23 21:47:06

Using Technology to Visualize Gender Biasawareness. In this paper, we propose two interactive systems designed to make gender bias noticeable. One that combines physical and virtual environment and present the numbers of college applications (Gender by Numbers, that interacts with our conscious mind) and one that uses QR codes to visualize

高贵领导 发表于 2025-3-24 00:18:50

VRSketch: Investigating 2D Sketching in Virtual Reality with Different Levels of Hand and Pen Transpor improving the sketching experience. It provides myriads of new opportunities to express creative ideas. In contrast to reality, possible drawbacks of pen and paper drawing can be tackled by altering the virtual environment. In this work, we investigate how hand and pen transparency impacts users’

新娘 发表于 2025-3-24 02:55:51

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吞没 发表于 2025-3-24 10:08:37

When Friends Become Strangers: Understanding the Influence of Avatar Gender on Interpersonal DistancAn increasing number of VR experiences and online platforms like Rec Room and VRChat allow users to assume other genders through customized avatars. While the effects of acquaintanceship and gender have been studied with regard to proxemic behavior, the effect of changed genders remains largely unex

Leaven 发表于 2025-3-24 11:53:04

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effrontery 发表于 2025-3-24 15:57:40

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颠簸下上 发表于 2025-3-24 20:04:17

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Congestion 发表于 2025-3-25 02:19:00

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查看完整版本: Titlebook: Human-Computer Interaction – INTERACT 2021; 18th IFIP TC 13 Inte Carmelo Ardito,Rosa Lanzilotti,Kori Inkpen Conference proceedings 2021 IFI