别名
发表于 2025-3-28 15:38:52
Study of a Method for Reducing VR Sickness Using the Tunnel Effect are also still problems with the way VR sickness is measured. Therefore, we wanted to measure VR sickness using eye movements and fingertip temperature in this study. In addition to eye movements and fingertip temperature, we attempted to measure VR sickness using EEG and SSQ questionnaires.
amygdala
发表于 2025-3-28 20:42:04
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陪审团
发表于 2025-3-29 00:44:29
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CLOT
发表于 2025-3-29 03:08:04
My Energy to the Moon? Combining Human Energy Tracking with Financial Chart Analysis for Advanced Deing one’s resources becomes even more important to stay healthy, productive and reach one’s goals. One approach for this is to continuously reflect on individual work-related, mental and behavioral variables to retain a high level of human energy, productivity, and well-being during work. In this di
neutrophils
发表于 2025-3-29 08:13:38
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misshapen
发表于 2025-3-29 14:19:41
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独白
发表于 2025-3-29 18:29:48
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口味
发表于 2025-3-29 20:42:24
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或者发神韵
发表于 2025-3-30 00:24:37
Next-Gen Stress Monitoring: Social Robot and AI Integration over time. In today‘s fast-paced world, many people experience stress and other emotional conditions that can affect their well-being. Social robots are increasingly being developed to provide emotional support and companionship to individuals in need. Early identification of stress is essential in
密码
发表于 2025-3-30 04:20:25
Open Issues in Persuasive Technologies: Six HCI Challenges for the Design of Behavior Change Systemsbehavioral data. However, most of these technologies merely focus on the behavior to be changed, overlooking both the user’s subjective experience of the behavior change process and the wider life context in which it is situated. In this paper, we identify six challenges that the HCI community shoul