空气传播 发表于 2025-3-26 22:46:39

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失误 发表于 2025-3-27 01:15:59

Motion-Control Video Games to Train and Assess the Articular Range of Motion in Physical Therapy Sesildren in a way that they could find engaging, yielding results that could be comparable to those obtained by more traditional means, such as with a goniometer. We conducted a proof-of-concept study involving a sample of domain experts working with patients from this population (e.g., physiatrists a

作茧自缚 发表于 2025-3-27 06:08:09

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COLON 发表于 2025-3-27 12:44:04

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贪心 发表于 2025-3-27 17:17:25

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骇人 发表于 2025-3-27 21:10:36

Learning or Entertaining? A Study on the Acceptance of Serious Games in Chinese Museumspact on users’ behavioral intention. This means that designers of serious games in the museum field should still prioritize education nature and focus on adding popular science content to the games. Based on the findings, the article proposes an experiential game model, designs a serious game accord

arthrodesis 发表于 2025-3-28 00:51:30

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剧毒 发表于 2025-3-28 03:12:10

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从容 发表于 2025-3-28 09:53:27

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磨坊 发表于 2025-3-28 10:57:17

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查看完整版本: Titlebook: HCI in Games; 6th International Co Xiaowen Fang Conference proceedings 2024 The Editor(s) (if applicable) and The Author(s), under exclusiv