ONYM 发表于 2025-3-25 06:55:13

Games as Cinematic Experiences: Discussing Filmic Modes and Ludic Elements in Video-Game Storytellins “video game logic” and patterns of film narration on video games. Finally, the discussion of “ludonarrative dissonance” is addressed, associated with a set of hypotheses for further development, proposing a taxonomy of game/players types and spectatorial/ludic practices in relation to cinematic modes.

grovel 发表于 2025-3-25 08:50:24

Critical Success Factors to Evaluate Startup Success the results show a positive successful status of DecorDash in Lifecycle Stage 1. Factors from Stage 2 and Stage 3 are also discussed. The paper concludes with some implications of startup success prediction.

旧式步枪 发表于 2025-3-25 14:18:54

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改进 发表于 2025-3-25 18:27:40

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Accolade 发表于 2025-3-25 20:06:55

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fibula 发表于 2025-3-26 01:38:07

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Chandelier 发表于 2025-3-26 05:01:58

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脆弱吧 发表于 2025-3-26 09:29:31

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树木心 发表于 2025-3-26 15:43:17

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Host142 发表于 2025-3-26 16:54:41

Election Night and Its Aftermath,ed to custom infographics, that can be used to overlay the stream with visual summarisations of the action. The tools comprising our solution integrate with professional-grade broadcasting software, leveraging established workflows, and enabling complex management of multiple scenes and graphics fro
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查看完整版本: Titlebook: HCI in Games; 5th International Co Xiaowen Fang Conference proceedings 2023 The Editor(s) (if applicable) and The Author(s), under exclusiv