fender 发表于 2025-3-30 10:25:42
Designing a Smart Shirt to Support Adolescents’ Sitting Posture Based on Strain Textile Sensorsattracting attentions. Wearable technology based on IMUs or computer vision technology based on cameras have been widely explored. Smart textile sensing technology which has great potential in body postures monitoring is one of the fields that has developed rapidly in recent years. This article focu公式 发表于 2025-3-30 16:07:14
Research on the Design of Mobile Infusion Devices for Children Based on Emotionalizationstrategies of children‘s mobile infusion equipment from the emotional perspective, and improve the emotional experience of children and their families during the children‘s infusion process. Firstly, this study conducts research on the children and their families through user interviews and question诙谐 发表于 2025-3-30 18:49:36
Experimenting with a Prototype Interactive Narrative Game to Improve Knowledge and Beliefs for the Hnst human papillomavirus that leads to different types of cancers. However, HPV vaccination rates are low. This study explored the effectiveness of a narrative-based interactive game about the HPV vaccines as a method to communicate knowledge and perhaps create behavioral outcomes. We developed a se不如乐死去 发表于 2025-3-30 20:48:18
http://reply.papertrans.cn/43/4201/420077/420077_54.png旧石器 发表于 2025-3-31 02:04:02
A Causal Model of Intersection-Related Collisions for Drivers With and Without Visual Field Lossr drivers with impairments like visual field loss, naturalistic data on crash causes is however scarce due to their current prohibition to drive. This paper presents an approach to deriving a causal model for the prediction of crash risks for current non-drivers. The applied use case focuses on a co代替 发表于 2025-3-31 07:10:03
Reducing Driver’s Cognitive Load with the Use of Artificial Intelligence and Augmented Realityded have attempted to alleviate this issue with the centralization of infotainment devices to single touchscreen devices in the dashboard area. Yet this solution still requires the driver to take the eyes from the road and concentrate on operating the secondary tasks unrelated to the driving processcertain 发表于 2025-3-31 12:39:34
https://doi.org/10.1057/9781403980946ty of life (QoL). Since gamification is rapidly gaining popularity therefore the use of such applications has become a norm. Subjective quality of life is a mental state or an individual’s awareness of factors that impact major aspects of life, such as health, learning, creativity, socialization etcCHOIR 发表于 2025-3-31 14:17:31
The Telling Stories of Teacher Book Clubs,demic has become an emerging factor that interacts with transportation from epidemiological and ergonomic perspectives. This study aims at capturing the emerging trends of covid-19 related human factors in transportation through conclusions from a systematic literature review of relevant publication