Range-Of-Motion 发表于 2025-3-28 15:51:49

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objection 发表于 2025-3-28 22:33:08

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枕垫 发表于 2025-3-28 23:07:27

Economic Development in the Context of Chinagoals. Our approach scales up to larger scenarios as well, allowing constraints such as neighborhood awareness (“avoid this part of the map”) or time-of-day awareness (“stay on main roads at night”), implemented using time-dependent constraint weights.

重力 发表于 2025-3-29 05:25:22

https://doi.org/10.1007/978-3-662-32601-5l applica– tion to typical commercial settings such as in computer games and other types ofvirtual worlds. This is in contrast to other existing volumes on related areas which are often targeted at either academic researchers or industry practitioners, and thus not connecting both.

Accord 发表于 2025-3-29 09:47:16

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孵卵器 发表于 2025-3-29 12:03:49

Constraint-Aware Navigationgoals. Our approach scales up to larger scenarios as well, allowing constraints such as neighborhood awareness (“avoid this part of the map”) or time-of-day awareness (“stay on main roads at night”), implemented using time-dependent constraint weights.

狂热文化 发表于 2025-3-29 17:45:06

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jeopardize 发表于 2025-3-29 21:03:59

Book 2016n the size and complexity of modern virtual worlds, a number of new techniques have been developed for achieving intelligent navigation for the next generation of interactive multi-agent simulations. This book reviews the evolution of several related techniques, starting from classical planning and

headway 发表于 2025-3-30 02:10:42

Geometric and Discrete Path Planning for Interactive Virtual Worlds
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查看完整版本: Titlebook: Geometric and Discrete Path Planning for Interactive Virtual Worlds; Marcelo Kallmann,Mubbasir Kapadia Book 2016 Springer Nature Switzerla