brassy 发表于 2025-3-25 05:03:46
Erwin Grochla,Hans Rolf SchackertL-Unity3D, is built in Unity3D, a game development environment. ABL-Unity3D addresses challenges entailed in co-opting Unity3D: making the simulator serve agent learning rather than humans playing a game, lowering fitness evaluation time to make learning computationally feasible, and interfacing GPnoxious 发表于 2025-3-25 10:32:50
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https://doi.org/10.1007/978-3-663-13623-1riables are often highly correlated as well as coupled. These attributes make such data sets very difficult to analyze with conventional statistical and machine learning techniques. The ParetoGP approach implemented within DataModeler exploring the trade-off between model complexity and accuracy enaDensity 发表于 2025-3-25 17:37:09
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https://doi.org/10.1007/978-3-658-22046-4 biology, but also computation and physics. These three areas need to be brought together to study living systems as cyber-bio-physical systems, as .. Here I review some of the current work on assembling these areas, and how this could lead to a new Zoetic Science. I then discuss some of the signifi无价值 发表于 2025-3-26 05:33:02
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