Terrace 发表于 2025-3-30 10:49:15
Effect of Learning Styles on Learning Experience in Marketing Management Gameerience and Kolb‘s learning styles inventory were administered on 120 students who played the game. The findings of the study revealed a significant effect of Concrete Experience (CE) and Abstract Conceptualization (AC) on the learning experience. The gender-wise significant difference was observed用肘 发表于 2025-3-30 12:32:34
http://reply.papertrans.cn/39/3806/380598/380598_52.png刺穿 发表于 2025-3-30 20:09:54
http://reply.papertrans.cn/39/3806/380598/380598_53.pngmydriatic 发表于 2025-3-30 21:37:20
Bring Joy to Gamers: Adding Renewable Energy Alternative through Sustainable Development Indicatorsnts, potential indicators are picked for the game. Finally, from the analysis of the game structure, some scenarios were constructed, and the game run in an assumption atmosphere. The study concludes the video game’s potential for sustainable development indicators in RE and advances recommendationsMacronutrients 发表于 2025-3-31 04:31:36
http://reply.papertrans.cn/39/3806/380598/380598_55.png处理 发表于 2025-3-31 06:06:34
Factors and Attributes of Team Players: A Study of Engineering Students in Indialead to outcomes of the game. The study is an attempt to understand the perception of engineering students about the factors and attributes of players and to see the impact of gender on their perception.opportune 发表于 2025-3-31 11:51:27
http://reply.papertrans.cn/39/3806/380598/380598_57.pnggraphy 发表于 2025-3-31 14:51:07
The Co-design of Educational Video Games. After systematically exploring the influence of the stakeholders, the data collected from the ranking and hierarchy exercises were aggregated and contrasted with the interviews for interpretation. The results show that most co-design practices are similarly structured but display varying degrees oProphylaxis 发表于 2025-3-31 20:56:31
http://reply.papertrans.cn/39/3806/380598/380598_59.pngblackout 发表于 2025-4-1 00:19:20
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