Mitigate 发表于 2025-3-25 05:18:31

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irreparable 发表于 2025-3-25 08:08:30

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engrave 发表于 2025-3-25 11:48:55

Servitization versus Commoditization: the Business Model Dilemma Confronting Serious Games for Healtetworked services. The benefits will include personalization, integration with health administration systems, and importantly, the ability control access and therefore the adoption of pay-per-use revenue models, and ultimately the preservation of value.

Little 发表于 2025-3-25 16:43:38

‘What Remains?’: A Persuasive Story Telling Gamey, the stories are used by the family members of the patient for remembrance purposes. The present paper describes the “What Remains” prototype, its design process and its evaluation from the perspective of the Persuasive Game Design model.

ANTE 发表于 2025-3-25 23:19:48

Serious game based on Clinical cases: A multidisciplinary Approach for Self-assesssment in Dental Edive learning and improves the quality of undergraduate Dental Education. The perspective is to promulgate dental education and to train young practitioners giving better dental care to patients after dental studies.

Junction 发表于 2025-3-26 04:03:05

A serious game to improve situation awareness in laparoscopic surgerytructional methods that allow serious skills training in a challenging environment. This paper discusses insights on design, development and evaluation of a game-based educational program for surgical residents.

inhibit 发表于 2025-3-26 05:25:32

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完成才会征服 发表于 2025-3-26 09:38:10

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毁坏 发表于 2025-3-26 12:55:49

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吞下 发表于 2025-3-26 18:05:20

Analgetika Antinozizeptiva Adjuvanzien, and rehabilitation..By consulting with experts within the area of cerebral palsy, we attempted to create a game that would fulfil the needs of our specific target group and improve their abilities both cognitively and physically.
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查看完整版本: Titlebook: Games for Health; Proceedings of the 3 Ben Schouten,Stephen Fedtke,Alex Gekker Conference proceedings 2013 Springer Fachmedien Wiesbaden Gm