adulation
发表于 2025-3-21 17:04:36
书目名称Gamergate and Anti-Feminism in the Digital Age影响因子(影响力)<br> http://impactfactor.cn/2024/if/?ISSN=BK0380536<br><br> <br><br>书目名称Gamergate and Anti-Feminism in the Digital Age影响因子(影响力)学科排名<br> http://impactfactor.cn/2024/ifr/?ISSN=BK0380536<br><br> <br><br>书目名称Gamergate and Anti-Feminism in the Digital Age网络公开度<br> http://impactfactor.cn/2024/at/?ISSN=BK0380536<br><br> <br><br>书目名称Gamergate and Anti-Feminism in the Digital Age网络公开度学科排名<br> http://impactfactor.cn/2024/atr/?ISSN=BK0380536<br><br> <br><br>书目名称Gamergate and Anti-Feminism in the Digital Age被引频次<br> http://impactfactor.cn/2024/tc/?ISSN=BK0380536<br><br> <br><br>书目名称Gamergate and Anti-Feminism in the Digital Age被引频次学科排名<br> http://impactfactor.cn/2024/tcr/?ISSN=BK0380536<br><br> <br><br>书目名称Gamergate and Anti-Feminism in the Digital Age年度引用<br> http://impactfactor.cn/2024/ii/?ISSN=BK0380536<br><br> <br><br>书目名称Gamergate and Anti-Feminism in the Digital Age年度引用学科排名<br> http://impactfactor.cn/2024/iir/?ISSN=BK0380536<br><br> <br><br>书目名称Gamergate and Anti-Feminism in the Digital Age读者反馈<br> http://impactfactor.cn/2024/5y/?ISSN=BK0380536<br><br> <br><br>书目名称Gamergate and Anti-Feminism in the Digital Age读者反馈学科排名<br> http://impactfactor.cn/2024/5yr/?ISSN=BK0380536<br><br> <br><br>
Meditate
发表于 2025-3-22 00:03:06
https://doi.org/10.1007/978-3-030-63802-3te itself. Aside from explaining what Gamergate is, it also touches upon its cultural relevance and attempts to emphasise its importance beyond simply being a gaming movement. Far from being restricted to angry messages on anonymous forums, the Gamergate movement facilitated prolonged attacks on wom
NIP
发表于 2025-3-22 00:36:22
Early Concepts of Communicability,ir own socio-political beliefs, which was easily done, as much of Gamergate’s rhetoric already aligned with MRA’s beliefs. Because of this appropriation, Gamergate was deeply influenced by MRA politics and ideologies, and became as much an MRA movement as a gaming movement. This chapter looks at the
山崩
发表于 2025-3-22 07:20:53
Belongingness and Civil Society,preceded it. To begin, it discusses existing gender discourse within the gaming community, including harassment in online gaming, the representation of women in games, and the masculine nature of videogames and technology. It then recounts key events from within the games community that led up to an
使苦恼
发表于 2025-3-22 08:55:55
https://doi.org/10.1007/978-1-349-15228-5ver work undertaken by feminists in the past, it is far simpler to ‘infiltrate’ groups that function predominantly online. The focus of this chapter is the chatlogs (both leaked and voluntarily released) that exposed a great deal of Gamergate’s planning. The chapter’s title should not be taken as a
一回合
发表于 2025-3-22 14:11:47
https://doi.org/10.1007/978-1-349-20634-6he digital age. Rather than just being limited to reposting comments, there was a broad range of ‘retaliations’ utilised by feminists during Gamergate to counter and respond to harassment. There were also ramifications beyond feminist responses; the games industry and celebrities exterior to gaming
一回合
发表于 2025-3-22 17:26:55
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疾驰
发表于 2025-3-22 23:59:40
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neologism
发表于 2025-3-23 02:07:18
https://doi.org/10.1007/978-3-031-14057-0men‘s rights activism; patriarchy; gender-based harassment; misogyny; sexism; male privilege
容易懂得
发表于 2025-3-23 08:43:21
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