Ford 发表于 2025-3-21 19:28:18

书目名称Gameful Second and Foreign Language Teaching and Learning影响因子(影响力)<br>        http://impactfactor.cn/if/?ISSN=BK0380534<br><br>        <br><br>书目名称Gameful Second and Foreign Language Teaching and Learning影响因子(影响力)学科排名<br>        http://impactfactor.cn/ifr/?ISSN=BK0380534<br><br>        <br><br>书目名称Gameful Second and Foreign Language Teaching and Learning网络公开度<br>        http://impactfactor.cn/at/?ISSN=BK0380534<br><br>        <br><br>书目名称Gameful Second and Foreign Language Teaching and Learning网络公开度学科排名<br>        http://impactfactor.cn/atr/?ISSN=BK0380534<br><br>        <br><br>书目名称Gameful Second and Foreign Language Teaching and Learning被引频次<br>        http://impactfactor.cn/tc/?ISSN=BK0380534<br><br>        <br><br>书目名称Gameful Second and Foreign Language Teaching and Learning被引频次学科排名<br>        http://impactfactor.cn/tcr/?ISSN=BK0380534<br><br>        <br><br>书目名称Gameful Second and Foreign Language Teaching and Learning年度引用<br>        http://impactfactor.cn/ii/?ISSN=BK0380534<br><br>        <br><br>书目名称Gameful Second and Foreign Language Teaching and Learning年度引用学科排名<br>        http://impactfactor.cn/iir/?ISSN=BK0380534<br><br>        <br><br>书目名称Gameful Second and Foreign Language Teaching and Learning读者反馈<br>        http://impactfactor.cn/5y/?ISSN=BK0380534<br><br>        <br><br>书目名称Gameful Second and Foreign Language Teaching and Learning读者反馈学科排名<br>        http://impactfactor.cn/5yr/?ISSN=BK0380534<br><br>        <br><br>

charisma 发表于 2025-3-21 22:05:16

Gameful Second and Foreign Language Teaching and LearningTheory, Research, an

火光在摇曳 发表于 2025-3-22 04:16:19

Book 2019d for L2 learning). Designed as a guide for researchers and teachers, the book also offers fresh insights for scholars of applied linguistics, second language acquisition, L2 pedagogy, computer-assisted language learning (CALL), game studies, and game design that will open pathways to future develop

内部 发表于 2025-3-22 08:37:58

Book 2019 and learning (L2TL). It explores how to harness the enthusiasm, engagement, and motivation that digital gaming can inspire by adopting a gameful L2TL approach that encompasses game-enhanced, game-informed, and game-based practice. The first part of the book situates gameful L2TL in the global pract

Physiatrist 发表于 2025-3-22 10:10:14

http://reply.papertrans.cn/39/3806/380534/380534_5.png

有组织 发表于 2025-3-22 14:19:28

http://reply.papertrans.cn/39/3806/380534/380534_6.png

有组织 发表于 2025-3-22 19:25:55

Industrialisation in the Twentieth Centuryered space, goal orientation and feedback, languaging, identity, time and place (in)dependence, and extramural, autonomous learning. Discussion of each is followed by implications and ideas for future research.

Blatant 发表于 2025-3-22 21:55:10

http://reply.papertrans.cn/39/3806/380534/380534_8.png

formula 发表于 2025-3-23 04:28:24

http://reply.papertrans.cn/39/3806/380534/380534_9.png

知识 发表于 2025-3-23 05:54:26

Introduction,fter then offering some history and defining some fundamental concepts, the chapter presents the books main theory of gamefulness and the notions of game-enhanced, game-based, and game-informed L2TL practice.
页: [1] 2 3 4 5
查看完整版本: Titlebook: Gameful Second and Foreign Language Teaching and Learning; Theory, Research, an Jonathon Reinhardt Book 2019 The Editor(s) (if applicable)