Glucocorticoids
发表于 2025-3-26 23:06:08
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climax
发表于 2025-3-27 02:15:20
Designing Fun Games,In our journey into game development, we explored a small part of video games history and genres.
歌唱队
发表于 2025-3-27 07:12:08
Overview,ames is something that nearly every true gamer happens to have at a certain point. It’s something that is common between all media consumers, from books to movies to video games: we try to create the things that make us feel good. We dedicate a lot of time to video games, and they give us strong emo
Anthropoid
发表于 2025-3-27 13:27:38
Single-Screen Platformer, giants like Galaga, Space Invaders, and Ikaruga. We explored the genre in its entirety and its evolution through the years learning precious lessons about how to design and develop a good and fun STG. We studied and reproduced important and iconic features that shaped the genre, and we improved on
Isolate
发表于 2025-3-27 16:43:15
Scrolling Platformer,like gravity management, jumping, climbing on ladders, and picking up collectibles to clear the level. We also talked about level design and how to make interesting and fun the same dodging-and-collecting activity by positioning things in smart ways.
disciplined
发表于 2025-3-27 21:37:01
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insolence
发表于 2025-3-27 23:05:18
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孤僻
发表于 2025-3-28 04:44:41
Book 20191st editiongame interfaces, and support keyboard, mouse, and gamepad controls inyour projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io....What You’ll Le
HAVOC
发表于 2025-3-28 08:45:46
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intricacy
发表于 2025-3-28 10:41:11
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