EFFCT
发表于 2025-3-21 18:51:26
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内阁
发表于 2025-3-21 22:01:14
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Prologue
发表于 2025-3-22 01:23:01
rations.Introductory character to the ethics of computer gam.Despite the increasing number of gamers worldwide, the moral classification of computer gaming marks an as yet unsolved riddle of philosophical ethics. In view of the explosive nature of the topic in everyday life (as seen in various debat
pulmonary-edema
发表于 2025-3-22 06:59:18
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冒失
发表于 2025-3-22 11:26:56
Ethics of Computer Gaming,sion from the preceding analysis seems to be that conventional moral theories are not readily applicable to computer game actions because ethics were conceived for ordinary actions . fictive content—and play, as we have seen, is distinguished . by its relation to fiction.
Chemotherapy
发表于 2025-3-22 15:30:45
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Chemotherapy
发表于 2025-3-22 19:41:46
Computer Gaming as Activity,at all. Why do computer game actions deserve an independent investigation in their specificity? Do they not resemble ordinary actions? Is it not possible to skip this laborious step on the way to the ethics of computer gaming? While the previous chapter dealt with the difference between computer gam
虚弱
发表于 2025-3-22 23:21:46
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abolish
发表于 2025-3-23 02:41:34
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朝圣者
发表于 2025-3-23 06:37:29
Laxman Bokati,Vladik Kreinovichte to the phenomenon: Virtual and fictional actions contour the subject area of the following virtue-ethical and moral-theoretical considerations. The clarity of the object of research should not obscure the fact that the present project still faces elementary difficulties. Indeed, an obvious conclu