投降 发表于 2025-3-21 17:59:12

书目名称Entertainment Computing - ICEC 2012影响因子(影响力)<br>        http://figure.impactfactor.cn/if/?ISSN=BK0311604<br><br>        <br><br>书目名称Entertainment Computing - ICEC 2012影响因子(影响力)学科排名<br>        http://figure.impactfactor.cn/ifr/?ISSN=BK0311604<br><br>        <br><br>书目名称Entertainment Computing - ICEC 2012网络公开度<br>        http://figure.impactfactor.cn/at/?ISSN=BK0311604<br><br>        <br><br>书目名称Entertainment Computing - ICEC 2012网络公开度学科排名<br>        http://figure.impactfactor.cn/atr/?ISSN=BK0311604<br><br>        <br><br>书目名称Entertainment Computing - ICEC 2012被引频次<br>        http://figure.impactfactor.cn/tc/?ISSN=BK0311604<br><br>        <br><br>书目名称Entertainment Computing - ICEC 2012被引频次学科排名<br>        http://figure.impactfactor.cn/tcr/?ISSN=BK0311604<br><br>        <br><br>书目名称Entertainment Computing - ICEC 2012年度引用<br>        http://figure.impactfactor.cn/ii/?ISSN=BK0311604<br><br>        <br><br>书目名称Entertainment Computing - ICEC 2012年度引用学科排名<br>        http://figure.impactfactor.cn/iir/?ISSN=BK0311604<br><br>        <br><br>书目名称Entertainment Computing - ICEC 2012读者反馈<br>        http://figure.impactfactor.cn/5y/?ISSN=BK0311604<br><br>        <br><br>书目名称Entertainment Computing - ICEC 2012读者反馈学科排名<br>        http://figure.impactfactor.cn/5yr/?ISSN=BK0311604<br><br>        <br><br>

开始发作 发表于 2025-3-21 23:29:32

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小卒 发表于 2025-3-22 02:30:33

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下垂 发表于 2025-3-22 06:13:17

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Hiatus 发表于 2025-3-22 10:36:30

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opprobrious 发表于 2025-3-22 14:48:40

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opprobrious 发表于 2025-3-22 17:54:12

Caring and Democratic Inclusion,, we present our look at late 19th century art works and the emergent set of visual features commonly used to create an atmosphere of horror in visual art. Further, we show how we transformed these features into a set of seven patterns to be used in interactive artistry, based on an analysis of six

obsession 发表于 2025-3-22 23:29:09

Towards a Philosophy of Cinematography beliefs on the facts of the mini-world in which the narrative takes place. In this paper, we present an approach to model such events within a plan-based storytelling context. Three kinds of such events are considered here, involving, respectively, inter-character communication, perception and reas

忘恩负义的人 发表于 2025-3-23 02:12:45

The Human Body as the Singing Universe,only change dynamically with a parametric model of this aspect available. One aspect of digital games is yet missing such a systematic description: the genre of a game is currently only determined by its designer. This paper introduces a new approach that allows for dynamic blending between genres.

必死 发表于 2025-3-23 07:35:36

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查看完整版本: Titlebook: Entertainment Computing - ICEC 2012; 11th International C Marc Herrlich,Rainer Malaka,Maic Masuch Conference proceedings 2012 IFIP Internat