Strength 发表于 2025-3-23 11:44:39

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Heretical 发表于 2025-3-23 16:02:27

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放弃 发表于 2025-3-23 19:46:59

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钝剑 发表于 2025-3-24 01:46:32

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为宠爱 发表于 2025-3-24 02:38:28

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explicit 发表于 2025-3-24 07:37:19

https://doi.org/10.1007/978-3-031-41988-1ptions about lack of control. These are presented here. Insights into the creative co-creation of participant alongside artist are also provided. All of these efforts aim to better articulate the many facets of interaction for more differentiated interactive art, understanding and participation.

闯入 发表于 2025-3-24 12:38:14

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和音 发表于 2025-3-24 17:39:05

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独裁政府 发表于 2025-3-24 20:24:16

Model-based Nonlinear Control of Aeroenginestems, with a particular focus on participant experience. But what is emergence? What is an emergent experience? How can we create one and how will we find it? Emergence is a debated area within and across domains. In this chapter, two approaches to emergence are briefly reviewed: one from design res

Defiance 发表于 2025-3-24 23:20:55

https://doi.org/10.1007/978-1-4615-4119-6). This framework sits across the debated concept of emergence. It draws on the variety of understandings of emergence in the physical and life sciences through to design research communities, to reveal differences and similarities between them. The classifications fit an overarching, broad understa
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查看完整版本: Titlebook: Emergence in Interactive Art; Jennifer Seevinck Book 2017 Springer International Publishing Switzerland 2017 emergence.interaction design.