mediocrity
发表于 2025-3-26 22:59:45
Jose Luis Reyes,Catalina Arenas-Huertero,Ramanjulu Sunkarn this chapter, the possibilities of using augmented reality to gamify physical education are explored, with a detailed overview of the benefits and challenges. It also discusses in detail how this technology can be introduced into the classroom and provides examples of previous implementations. Fin
思想
发表于 2025-3-27 05:11:20
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ineptitude
发表于 2025-3-27 08:17:30
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Herbivorous
发表于 2025-3-27 13:12:19
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最高点
发表于 2025-3-27 16:21:57
https://doi.org/10.1007/978-1-0716-2768-6RNA secondary structure; In silico structure prediction; 3D structure analyses; Machine learning; RNA 3D
LATE
发表于 2025-3-27 20:01:40
Electronic Institutions Infrastructure for e-Charteringd and forbidden to do and under what circumstances. In this paper we present a case study on the use of specific tools, supporting the specification, analysis and execution of institutions for Maritime e-Chartering, proposing an infrastructure for Internet-based Virtual Chartering Markets (MAVCM).