Feedback 发表于 2025-4-1 04:18:13
Player Modeling for Intelligent Difficulty Adjustment,of the type from short traces of gameplay. An important ingredient of video games is to challenge players by providing them with tasks of appropriate and increasing difficulty. How this difficulty should be chosen and increase over time strongly depends on the ability, experience, perception and leaGrandstand 发表于 2025-4-1 07:03:26
http://reply.papertrans.cn/29/2811/281049/281049_62.pngPriapism 发表于 2025-4-1 13:03:44
Discovering the Structures of Open Source Programs from Their Developer Mailing Lists,ssive developers understand the structures and the components of open source programs even if documents about them are not provided sufficiently. Our method consists of two phases: (1) producing a mapping between the source files and the emails, and (2) constructing a lattice from the produced mappi语言学 发表于 2025-4-1 17:00:23
Kevin Crouse,Drew H. Gitomer,Jeanette Joycen composition)..The learning theory community has only recently started to analyze domain adaptation problems. In the talk, I will overview some recent theoretical models and results regarding domain adaptation..This talk is based on joint works with Mehryar Mohri and Afshin Rostamizadeh.