Misnomer 发表于 2025-3-25 05:49:51

PosiTec – How to Adopt a Positive, Need-Based Design Approach

Magnificent 发表于 2025-3-25 07:29:35

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漂亮 发表于 2025-3-25 13:08:11

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Absenteeism 发表于 2025-3-25 19:06:34

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canonical 发表于 2025-3-25 21:09:00

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蜿蜒而流 发表于 2025-3-26 02:15:14

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裂隙 发表于 2025-3-26 07:23:37

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使出神 发表于 2025-3-26 11:00:47

Bridging the Gulfs: Modifying an Educational Augmented Reality App to Account for Target Users’ Age e elements to help students navigate the Spartan SR environment; the value of introducing “real world” objects to scaffold the transition to more abstract shapes; the power of introducing elements of gamification; and the effects of various difficulty levels. These lessons led to iterative redesigns

chiropractor 发表于 2025-3-26 13:38:21

0302-9743 60 papers included in this volume are organized in topical sections on emotion, motivation, and persuasion design, DUXU and children, DUXU in automotive and transport, and DUXU in culture and art..978-3-319-91805-1978-3-319-91806-8Series ISSN 0302-9743 Series E-ISSN 1611-3349

情感脆弱 发表于 2025-3-26 17:02:07

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查看完整版本: Titlebook: Design, User Experience, and Usability: Users, Contexts and Case Studies; 7th International Co Aaron Marcus,Wentao Wang Conference proceedi