不足木 发表于 2025-3-21 16:04:12
书目名称Decision and Game Theory for Security影响因子(影响力)<br> http://figure.impactfactor.cn/if/?ISSN=BK0264330<br><br> <br><br>书目名称Decision and Game Theory for Security影响因子(影响力)学科排名<br> http://figure.impactfactor.cn/ifr/?ISSN=BK0264330<br><br> <br><br>书目名称Decision and Game Theory for Security网络公开度<br> http://figure.impactfactor.cn/at/?ISSN=BK0264330<br><br> <br><br>书目名称Decision and Game Theory for Security网络公开度学科排名<br> http://figure.impactfactor.cn/atr/?ISSN=BK0264330<br><br> <br><br>书目名称Decision and Game Theory for Security被引频次<br> http://figure.impactfactor.cn/tc/?ISSN=BK0264330<br><br> <br><br>书目名称Decision and Game Theory for Security被引频次学科排名<br> http://figure.impactfactor.cn/tcr/?ISSN=BK0264330<br><br> <br><br>书目名称Decision and Game Theory for Security年度引用<br> http://figure.impactfactor.cn/ii/?ISSN=BK0264330<br><br> <br><br>书目名称Decision and Game Theory for Security年度引用学科排名<br> http://figure.impactfactor.cn/iir/?ISSN=BK0264330<br><br> <br><br>书目名称Decision and Game Theory for Security读者反馈<br> http://figure.impactfactor.cn/5y/?ISSN=BK0264330<br><br> <br><br>书目名称Decision and Game Theory for Security读者反馈学科排名<br> http://figure.impactfactor.cn/5yr/?ISSN=BK0264330<br><br> <br><br>DOLT 发表于 2025-3-21 22:58:47
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https://doi.org/10.1057/9781403983053ies (clones) of it and deploys such clones back into the network, in order to impact the network’s functionality. In the absence of a centralized authority, distributed clone detection methods have been developed to mitigate this attack. In this paper, we show that the node capture attack and the nedebris 发表于 2025-3-22 19:05:09
https://doi.org/10.1057/9781403983053an process, have two different transition probabilities, which depends on the presence or absence of a intruder nearby. The detection of the transition probability change at one node should be confirmed by a detection of similar change at some other sensors. Based on a simple game the model of a fus符合规定 发表于 2025-3-22 21:31:08
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Defining and Protecting Autonomous Workn but solutions for higher values of . have never been reported in the literature. In this paper we derive an asymptotic formula for the value of the game as . → ∞ and we present an algorithm that allows us to numerically solve the game for . ≤ 256.