珠宝
发表于 2025-3-28 17:55:48
http://reply.papertrans.cn/24/2395/239445/239445_41.png
悬崖
发表于 2025-3-28 19:18:29
http://reply.papertrans.cn/24/2395/239445/239445_42.png
murmur
发表于 2025-3-29 00:13:42
Takaharu Kameoka,Atsushi Hashimotoossible configurations of geometric objects. Thus, even seemingly straightforward operations often require an enormous number of floating-point computations. This problem can be alleviated by an appropriate preprocessing of the objects involved. For this purpose, we suggest tetrahedronizing geometri
invade
发表于 2025-3-29 06:31:32
http://reply.papertrans.cn/24/2395/239445/239445_44.png
creatine-kinase
发表于 2025-3-29 07:49:34
The Control of Hovering Flight for Computer Animationrticulated motion for computer animations. As an example of this approach, we have developed a control system and a physically-realistic model to animate the hovering flight of a hummingbird. The computer model of the bird is based on the physical parameters of hummingbirds reported in the biomechan
不可思议
发表于 2025-3-29 14:22:19
http://reply.papertrans.cn/24/2395/239445/239445_46.png
PACT
发表于 2025-3-29 17:22:58
NPSNET: Physically-Based Modeling Enhancements to an Object File Format accessible graphics workstations. Many of the simulator platforms have had tremendous success due to the fact that a common object format was used. Prototyping time is dramatically reduced when the tedious and often repetitious task of object design is replaced with the simpler task of modifying an
腼腆
发表于 2025-3-29 20:27:13
http://reply.papertrans.cn/24/2395/239445/239445_48.png
amputation
发表于 2025-3-30 00:47:43
Extraction of 3D Shapes from the Moving Human Face Using Lighting Switch Photometrysary to extract detailed facial shapes such as wrinkles. This paper introduces a new method called “Lighting Switch Photometry”. This method computes the normal vector at each point that varies with time. The 3D facial shape is reconstructed from the vectors. This method enables the 3D reconstructio
Basal-Ganglia
发表于 2025-3-30 06:55:18
An Interactive Tool for the Design of Human Free-Walking Trajectoriesuilt from experimental data on a wide range of normalized velocities. This tool is particularly efficient in that the higher level of the walking model work independenly from the effective play of the low level joint trajectories by the figure. This independence is gained by means of a transfer func