Fluctuate 发表于 2025-3-26 22:34:33

Body Movement Analysis and Recognitionrobot interaction system based on a novel combination of sensors is proposed. It allows one person to interact with a humanoid social robot with natural body language. The robot can understand the meaning of human upper body gestures and express itself by using a combination of body movements, facia

foppish 发表于 2025-3-27 03:23:33

Sound Source Localization and Trackingnd, the social robot can be endowed with the capability of sound event awareness, which results in enhanced interaction with human beings. This chapter presents the problem of sound source localization and tracking, highlights their challenges, and reviews several existing techniques. In addition, a

Pseudoephedrine 发表于 2025-3-27 05:19:30

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AORTA 发表于 2025-3-27 12:27:53

Personalized Body Modelingng is the 3D shape recovery from the image, a yet-to-be-done task in computer vision which has traditionally been done using just geometric techniques. With our target objects limited to the human body, we try and make the problem easier and the solution more robust and efficient, by making use of h

无能性 发表于 2025-3-27 13:39:14

Parameterized Facial Modelling and Animationchnologies evolved over the years, the quality of facial modelling greatly improved. To enhance the modelling quality and controllability of the model further, parametric methods, which represent or manipulate facial attributes (e.g. identity, expression, viseme) with a set of control parameters, ha

Reclaim 发表于 2025-3-27 20:04:45

Motion-Based Learninglities should first be learned from a task, which consists of a cascade of sub-tasks. Using programming by demonstration (PbD), it is now common for a virtual human to learn motion primitives and their causalities from a human demonstration. Typically, a virtual human can swiftly and effortlessly ac

使腐烂 发表于 2025-3-27 22:10:31

Responsive Motion Generationaction with the user such as push and pull. These physical interactions play an important role for increasing the level of immersion of the user and lay foundations for more advanced level of interactions. One of the key components for physical interaction is the generation of suitable balancing beh

abstemious 发表于 2025-3-28 03:41:30

Shared Object Manipulation and virtual humans to collaborate in real-time. These can be applied to 3D telepresence applications such as computer-aided design and virtual simulation and training. However, it is still far from achieving the expected results from this area because it consists of three different and complex rese

免费 发表于 2025-3-28 08:55:56

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Infant 发表于 2025-3-28 13:05:02

Motion Control for Social Behaviorsncrease in the number of platforms and applications for social robots. However, robots are not yet able to interact with humans in a natural and believable way. This is especially true for physically realistic robot that can be affected by the Uncanny Valley. This chapter is looking at motion contro
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查看完整版本: Titlebook: Context Aware Human-Robot and Human-Agent Interaction; Nadia Magnenat-Thalmann,Junsong Yuan,Bum-Jae You Book 2016 Springer International P