Mhc-Molecule 发表于 2025-3-30 12:16:51
http://reply.papertrans.cn/24/2348/234788/234788_51.pngpainkillers 发表于 2025-3-30 14:36:19
Greedy Gray Codes for Dyck Words and Ballot Sequenceseedy algorithm to produce the first known homogeneous 2-Gray code for ballot sequences, which are Dyck prefixes of all weights. Our work extends a previous result on combinations by Williams .烦扰 发表于 2025-3-30 20:37:16
Improved Bounds for the Binary Paint Shop Problem. We show that the recursive greedy heuristics is not optimal by providing a tiny improvement. We also introduce a new heuristics, recursive star greedy, that a preliminary analysis shows to be 10% better.Alpha-Cells 发表于 2025-3-30 22:25:38
0302-9743 owing topical sections:.Part I : Combinatorics and Algorithms; Algorithmic Solution in Applications; and Algorithm in Networks..Part II: Complexity and Approximation; Graph Algorithms; and Applied Algorithms..978-3-031-49192-4978-3-031-49193-1Series ISSN 0302-9743 Series E-ISSN 1611-3349细微的差异 发表于 2025-3-31 03:25:13
Aesthetic Judgment: The Legacy of Kant SUSPs can. We construct, by computer search, larger SUSPs than known for small width. This, combined with our tighter analysis, strengthens the upper bound on . from 2.66 to 2.505 obtainable via this computational approach, nearing the handcrafted constructions of Cohn-Umans.宫殿般 发表于 2025-3-31 05:00:59
http://reply.papertrans.cn/24/2348/234788/234788_56.pngDOLT 发表于 2025-3-31 09:42:51
https://doi.org/10.1007/978-1-4020-5638-3e two problems allow kernels of 3. vertices, improving all previous results. A significant contribution of our work is the utilization of a novel discharging method for analyzing kernel size, which exhibits potential for analyzing other kernel algorithms.genesis 发表于 2025-3-31 14:34:07
http://reply.papertrans.cn/24/2348/234788/234788_58.png伪书 发表于 2025-3-31 20:03:34
Art as a Synthesis of Form and Expression bound is tight. But, obtaining a sub-quadratic time algorithm for computing the beacon kernel of simple polygons remained open. In this paper, we answer to this open problem by presenting an . time algorithm for computing the beacon kernel of simple polygons.