吞食 发表于 2025-3-21 17:48:28
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Quasi-Delaunay Triangulations Using GPU-Based Edge-Flips Delaunay triangulations are known, there is no one that offers a realtime solution capable of maintaining the Delaunay condition on dynamically changing triangulations and, in particular, one integrable with the OpenGL rendering pipeline. In this paper we present an iterative GPGPU-based method cap踉跄 发表于 2025-3-22 06:33:38
An Interactive Visualization for Tabbed Browsing Behavior Analysisnt, etc. Additionally, given the variety and complexity of online-supported tasks, users have started parallelizing and organizing their online browser sessions by employing multiple browser windows and tabs. However, there are few solutions that support analysts and casual users in detecting and ex杂役 发表于 2025-3-22 08:53:50
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Facial Landmarks Localization Estimation by Cascaded Boosted Regressionnt detector of facial landmarks based on a cascade of boosted regressors of arbitrary number of levels. We define as many regressors as landmarks and we train them separately. We describe how the training is conducted for the series of regressors by supplying training samples centered on the predictExternalize 发表于 2025-3-22 20:20:49
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Facial Landmark Localization and Feature Extraction for Therapeutic Face Exercise ClassificationOur goal is to automatically discriminate nine therapeutic exercises that have been determined in cooperation with speech therapists. We use colour, 2.5D and 3D image data that was recorded using Microsoft’s Kinect. Our features comprise statistical descriptors of the face surface curvature as well