高歌 发表于 2025-3-28 15:05:55
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A Generic Concept for Camera Calibratione is considered as a collection of pixels, and each pixel measures the light travelling along a (half-) ray in 3-space associated with that pixel. Calibration is the determination, in some common coordinate system, of the coordinates of all pixels’ rays. This model encompasses most projection models大看台 发表于 2025-3-28 23:46:23
General Linear Camerasribing all perspective (pinhole), orthographic, and many multiperspective (including pushbroom and two-slit) cameras, as well as epipolar plane images. It also includes three new and previously unexplored multiperspective linear cameras. Our GLC model is both general and linear in the sense that, giASSET 发表于 2025-3-29 04:35:48
A Framework for Pencil-of-Points Structure-from-Motionimages do not induce direct geometric constraint on camera motion. Previous work uses geometric attributes | orientation, length, etc. | for single or groups of lines. Our approach is based on using Pencil-of-Points (points on line) or .s for short. There are many advantages to using .s for structur竖琴 发表于 2025-3-29 08:28:43
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Dynamic Visual Search Using Inner-Scene Similarity: Algorithms and Inherent Limitationsrch tasks are suggested. Given a number of candidates (e.g. sub-images), our basic hypothesis is that more visually similar candidates are more likely to have the same identity. Both deterministic and stochastic approaches, relying on this hypothesis, are used to quantify this intuition. Under the dDALLY 发表于 2025-3-29 19:39:01
Object Level Grouping for Video Shotsearance and motion of the patches..There are two areas of innovation: first, affine invariant regions are used to repair short gaps in individual tracks and also to join sets of tracks across occlusions (where many tracks are lost simultaneously); second, a robust affine factorization method is deveconcentrate 发表于 2025-3-29 22:26:33
Statistical Symmetric Shape from Shading for 3D Structure Recovery of Faceshellappa and statistical approach for facial shape reconstruction by Atick, Griffin and Redlich. Given a single frontal image of a human face under a known directional illumination from a side, we represent the solution as a linear combination of basis shapes and recover the coefficients using a sym纺织品 发表于 2025-3-30 01:40:11
Region-Based Segmentation on Evolving Surfaces with Application to 3D Reconstruction of Shape and Piian and its radiance is piecewise constant. We model the radiance segmentation explicitly using smooth curves on the surface that bound regions of constant radiance. We pose the scene reconstruction problem in a variational framework, where the unknowns are the surface, the radiance values and the s公共汽车 发表于 2025-3-30 05:50:19
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