随意 发表于 2025-3-30 10:26:19

http://reply.papertrans.cn/24/2335/233472/233472_51.png

foreign 发表于 2025-3-30 15:29:35

Directing an Animated Scene with Autonomous ActorsPINOCCHIO is to provide digital description of human movements for replication of real movements as closely as possible..For this purpose, movements are digitized using Elite, a 3D vision system based on a two level architecture reflecting the hierarchical structure of vision in living beings. A gen

Costume 发表于 2025-3-30 17:02:53

Human Free-Walking Model for a Real-Time Interactive Design of Gaitslevels. At a first level, global spatial and temporal characteristics (normalized length and step duration) are generated. At the second level, a set of parameterized trajectories produce both the position of the body in the space and the internal body configuration in particular the pelvis and the

鄙视 发表于 2025-3-30 21:11:45

http://reply.papertrans.cn/24/2335/233472/233472_54.png

VALID 发表于 2025-3-31 01:43:58

Behavioral Animation Using an Interactive Networkomatic approach removes the onus of detailed motion specification from the animator, and is particularly good for cases when the generalities but not the details of the desired motion are known. An important issue in behavioral control is the user-interface by which the rules are specified. This pap
页: 1 2 3 4 5 [6]
查看完整版本: Titlebook: Computer Animation ’90; Nadia Magnenat-Thalmann,Daniel Thalmann Conference proceedings 1990 Springer-Verlag Tokyo 1990 animation.artificia