斜谷 发表于 2025-3-23 12:58:27
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A Planning Algorithm for Dynamic Motions and the precise timing required for their successful execution. This paper presents a decision-tree search algorithm for planning the control for these types of motion. Several types of results are presented, including cartwheels, flips and hops for a two-link gymnastic ‘acrobot’. It is also showncompanion 发表于 2025-3-23 21:03:57
Plausible Motion Simulation for Computer Graphics Animationis “plausible” motion, which is somewhat different. We discuss what we mean by . simulation, how it differs from “accurate” simulation, and why we think it’s a worthwhile area to study. The discussion touches on questions of . vs. . motion, plausible simulation in a noisy or textured environment, anverdict 发表于 2025-3-23 23:41:52
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https://doi.org/10.1007/978-3-662-02029-6m the bodies of such fires. We show how to devise a skeleton framework for generating animation sequences which match the hand-drawn series, and in particular how to match the flame orientations, shapes, and the connection curves, as required by the simulated style, between them. The parameters assoSuppository 发表于 2025-3-24 21:20:51
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https://doi.org/10.1007/978-3-662-41029-5nt ways. We propose an alternative method to the jacobian-based Inverse Kinematics, one which allows for simple calibration, allows for sensors slippage, and can take advantage of knowledge of the type of motion being performed. This approach gives real-time conversion of magnetic sensors measuremen