消瘦 发表于 2025-3-28 18:23:01
Openings of Interactions in Immersive Virtual Reality: Identifying and Recognising Prospective Partints that create for the user a powerful sense of immersion. The data are video recordings of interactions collected in a multiplayer online game called Rec Room. The method is conversation analysis. The analysis focuses on openings of interactions between participants who either know each other or wjaunty 发表于 2025-3-28 20:21:20
Transitions Between Interactional Spaces: Working Towards Shared Understanding in a Hybrid WorkshopIn this workshop, participants could engage in local, virtual, private, and public interactional spaces. Interaction in two teams is examined: Team 1, which is co-located with a chair giving the instructions, and a remote Team 2, which receives the instructions via video connection. Observations baBiofeedback 发表于 2025-3-29 01:40:13
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