aphasia 发表于 2025-3-25 04:31:04
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Assignments and Implemented Functions (and should not) be described using LSC-style interactions between objects but are better viewed as external pieces of computation or logic to be worked into the scenarios. In this chapter we discuss these, and the assignment statements that can be used to apply them.揭穿真相 发表于 2025-3-25 15:49:30
Executing Multiple Chartshen monitoring a system against an LSC specification, and then showed how it can be played out directly within its host LSC. However, the focus so far was on the semantics of the construct within a . LSC. An LSC specification will typically consist of a number (often a large number) of charts, and pCupidity 发表于 2025-3-25 20:26:41
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Transition to Designrio-based behavioral requirements. As we have seen, the graphical user interface of the system is used extensively in both play-in and play-out. In the former the GUI objects are used to specify user actions and system reactions, and in the latter they are used to reflect the system reactions as thePruritus 发表于 2025-3-26 05:42:38
https://doi.org/10.1007/978-3-642-19029-2Live Sequence Charts; Object-oriented Programming; People; Photoshop Elements; Play-in/Play-out; ScenarioCholagogue 发表于 2025-3-26 09:34:32
978-3-642-62416-2Springer-Verlag Berlin Heidelberg 2003无法治愈 发表于 2025-3-26 16:23:12
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Lecture Notes in Computer ScienceIn this chapter we discuss guarding conditions in LSCs, and the way their being true or false impacts execution.