虚弱 发表于 2025-3-30 10:27:05
http://reply.papertrans.cn/23/2205/220458/220458_51.pngNomadic 发表于 2025-3-30 14:00:12
Voices of Chinese English Teachers,ocation game – designers that use the same component share its price, with the share being proportional to the number of uses (a component can be used several times in a design). We study both closed and open settings, and in both we solve the problem of finding an optimal design. In a setting with小步走路 发表于 2025-3-30 18:50:05
Francismar Alex Lopes de Carvalhod we establish matching upper and lower complexity bounds of the problems, as well as the optimal memory requirement for winning strategies: (a) for all winning modes, we show that the problems are PSPACE-complete for weak synchronization, and PTIME-complete for strong synchronization; (b) we show t不舒服 发表于 2025-3-30 23:22:00
Parameterized Model Checking of Rendezvous Systemsing some fixed number of processes, the number is known as a cutoff. We provide many cases for when such cutoffs can be computed, establish lower bounds on the size of such cutoffs, and identify cases where no cutoff exists. Third, we consider cases for which the parameterized system is equivalent tnocturia 发表于 2025-3-31 03:26:33
http://reply.papertrans.cn/23/2205/220458/220458_55.pngneoplasm 发表于 2025-3-31 05:54:24
http://reply.papertrans.cn/23/2205/220458/220458_56.png简略 发表于 2025-3-31 12:52:29
Synthesis from Component Libraries with Costsocation game – designers that use the same component share its price, with the share being proportional to the number of uses (a component can be used several times in a design). We study both closed and open settings, and in both we solve the problem of finding an optimal design. In a setting withArchipelago 发表于 2025-3-31 14:16:18
Robust Synchronization in Markov Decision Processesd we establish matching upper and lower complexity bounds of the problems, as well as the optimal memory requirement for winning strategies: (a) for all winning modes, we show that the problems are PSPACE-complete for weak synchronization, and PTIME-complete for strong synchronization; (b) we show tBOLUS 发表于 2025-3-31 20:00:17
https://doi.org/10.1007/978-3-662-44584-6Markov chains; concurrent games; concurrent processes; distributed computing; model checking; probabilistjumble 发表于 2025-4-1 01:35:18
http://reply.papertrans.cn/23/2205/220458/220458_60.png