Psychogenic 发表于 2025-3-26 20:58:59
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Laboratory Investigations in Leprosying process in the university setting. The goal of the paper is to show the acceptance and a level of appropriateness of social media for study purposes perceived by students. Results from three consecutive studies form the backbone of the presented paper showing the trends in the acceptance of socihazard 发表于 2025-3-27 06:14:43
http://reply.papertrans.cn/19/1892/189126/189126_33.png难听的声音 发表于 2025-3-27 12:03:45
978-3-031-08938-1Springer Nature Switzerland AG 2022一再烦扰 发表于 2025-3-27 13:59:48
Blended Learning: Engaging Students in the New Normal Era15th International C有组织 发表于 2025-3-27 20:50:57
Object-Based Learning with Dynamic Drivable Objects Through the Combination of Real Tangible and Virstudents majoring in various engineering fields was examined. As a result, it was disclosed that the students’ interests in old textile machines were significantly enhanced after observing objects online and personally handling and driving them in-person through interdisciplinary learning. Then, itoncologist 发表于 2025-3-27 22:36:06
An Empirical Study on the Improvement of Design Thinking Ability Based on Virtual Reality Technologyy: virtual reality-based design thinking teaching group (n = 33) and conventional design thinking teaching group (n = 33). At the same time, with the help of the design thinking model of Stanford University, the relevant scale is designed, and the data are collected and analyzed in both qualitative变量 发表于 2025-3-28 03:55:52
http://reply.papertrans.cn/19/1892/189126/189126_38.pngLineage 发表于 2025-3-28 10:20:04
Automatic Coding of Collective Creativity Dialogues in Collaborative Problem Solving Based on Deep Lted and dyad (one-on-one) settings and focuses on an interactive problem-oriented activity involving multiple participants. We employ deep learning models on the full transcripts collected during the activity to validate the affordance of AI-based coding models in a real teaching and learning scenarcapsaicin 发表于 2025-3-28 12:19:05
Collaborative Virtual Environment for Distant and Blended Learning in the Higher Education Setting: s and discussion. Our findings support the use of CVE in the higher education setting and suggest further investigating the underlying mechanism of learning in CVE, exploring the potential and unique benefits of CVE in practicing distant and blended learning, studying the roles of teachers in CVEs,