HIV763 发表于 2025-3-21 16:19:03

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hemorrhage 发表于 2025-3-21 22:50:33

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发表于 2025-3-22 01:17:49

https://doi.org/10.1007/978-1-4842-3618-5Game development; Unity; Augmented Reality; C#; iPhone; iPad; iOS; AR

权宜之计 发表于 2025-3-22 06:18:20

https://doi.org/10.1007/978-3-642-56715-5Note, I called this an experience and not a game, although it could possibly be used as a game in some way; from my point of view a game needs some key elements, which I will go into detail in Chapter ..

容易生皱纹 发表于 2025-3-22 10:45:52

Illustrated Handbook of Succulent Plantsopen in Unity, let’s add the Unity AR Camera Manager to our Main Camera. In the Hierarchy select the Main Camera and then in the Inspector, select Add Component (Figure 6-1). In the Add Component search bar, search for Camera and select the Unity AR Camera Manager (Figure 6-2).

走调 发表于 2025-3-22 15:54:19

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Parameter 发表于 2025-3-22 19:34:03

The Unity ARKit,Note, I called this an experience and not a game, although it could possibly be used as a game in some way; from my point of view a game needs some key elements, which I will go into detail in Chapter ..

沉默 发表于 2025-3-22 23:37:07

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Deference 发表于 2025-3-23 04:45:08

Final Steps,ane(t) GameObject in the scene. The reason for this is that Unity creates (or instantiates) the bowling ball and pins GameObjects before generating the generated plane. In this chapter, we are going to make some changes to our project to be able to do this

男学院 发表于 2025-3-23 07:22:31

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查看完整版本: Titlebook: Beginning iOS AR Game Development; Developing Augmented Allan Fowler Book 2019 Allan Fowler 2019 Game development.Unity.Augmented Reality.C