WITH 发表于 2025-3-23 09:44:13

Introduction to the HoloToolkitThis chapter covers more about the HoloToolkit and its importance for Mixed Reality development. We’ll learn about the various components and test scenes included with the HoloToolkit, and how we can leverage this community resource for development.

外科医生 发表于 2025-3-23 15:09:31

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impaction 发表于 2025-3-23 18:21:59

Community ResourcesIn this chapter, I introduce you to some valuable online and community resources that will help you on your journey as a Mixed Reality developer. Examples of these resources include relevant community forums, online groups, notable events, and other information that will help during the development process.

Budget 发表于 2025-3-24 02:07:51

Sean OngTeaches how to get started with Unity, the preferred tool for animating 3D objects.Explores where to find 3D models for your project.Shares secrets to making an amazing user experience via Microsoft H

Expand 发表于 2025-3-24 04:45:15

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Inflamed 发表于 2025-3-24 07:11:14

https://doi.org/10.1007/978-1-4842-2769-5Virtual Reality; Augmented Reality; Mixed Reality; Windows Holographic; Microsoft HoloToolkit; Unity 3D; G

subordinate 发表于 2025-3-24 12:21:37

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无法取消 发表于 2025-3-24 15:25:27

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谈判 发表于 2025-3-24 22:01:11

Ignorant Cognition: Concluding Remarksgrams and other elements within an application. These include hand gestures, voice commands, gaze, and controllers. We’ll walk through each input method and learn how to use input resources found in the HoloToolkit.

实现 发表于 2025-3-25 01:01:15

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查看完整版本: Titlebook: Beginning Windows Mixed Reality Programming; For HoloLens and Mix Sean Ong Book 20171st edition Sean Ong 2017 Virtual Reality.Augmented Rea