hazard 发表于 2025-3-26 22:27:28

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止痛药 发表于 2025-3-27 01:07:35

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Relinquish 发表于 2025-3-27 07:45:12

Audio,This chapter will cover the use of audio within the Unreal Engine, so that you will be able to add dialogue, music, and sound effects to your game. The Audio folder in the Starter Content contains some existing audio assets you can use as you read this chapter.

uveitis 发表于 2025-3-27 11:07:36

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厨师 发表于 2025-3-27 14:01:34

Players and Input,apter will teach you about Game Modes, which define the rules for the game; about Pawns and Characters, which are objects you can take possession of in the game; and how to set up a robust input system to control those objects.

祸害隐伏 发表于 2025-3-27 20:11:53

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FLOUR 发表于 2025-3-27 23:01:40

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INCH 发表于 2025-3-28 02:50:07

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背带 发表于 2025-3-28 08:37:37

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删除 发表于 2025-3-28 13:56:30

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查看完整版本: Titlebook: Beginning Unreal Game Development; Foundation for Simpl David Nixon Book 2020 David Nixon 2020 Game development.Unreal Engine 4.Game engine