considerable 发表于 2025-3-30 11:24:31

Identities, Youth and Belongingloop and how the order that the scene’s node tree is constructed in can affect the look and interactivity of the nodes. I closed the chapter with a look at a scene’s coordinate system and node anchor points.

Trypsin 发表于 2025-3-30 13:48:27

http://reply.papertrans.cn/19/1826/182570/182570_52.png

幻影 发表于 2025-3-30 18:13:41

https://doi.org/10.1007/978-3-319-98503-9pulses and how to add scoring to the game to keep up with the number of orbs the SuperSpaceMan has collected. At the end of the chapter, you got a chance to revisit .s when you added sound to the game.

Aboveboard 发表于 2025-3-30 22:09:30

Recognizing “Smart Super-Physicists”uilt-in transitions Sprite Kit makes available to you. You also saw how to control each scene’s animation during a transition. At the end of the chapter, you took your new knowledge and added a menu scene to your SuperSpaceMan game.

nautical 发表于 2025-3-31 02:54:09

http://reply.papertrans.cn/19/1826/182570/182570_55.png

incite 发表于 2025-3-31 06:25:00

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Ingest 发表于 2025-3-31 10:21:45

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SEVER 发表于 2025-3-31 16:39:26

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alcohol-abuse 发表于 2025-3-31 17:35:57

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查看完整版本: Titlebook: Beginning Swift Games Development for iOS; James Goodwill,Wesley Matlock Book 20151st edition James Goodwill and Wesley Matlock 2015