AV-node 发表于 2025-3-26 21:41:50
Your Second Dungeon player and overall gamer, my first reaction would be to return to Seaside and see what (if anything) has changed and then decide on my alter-ego’s next course of action. That is the initial topic for this chapter. The first order of business is to update the Seaside nonplayer characters (NPCs) to reflect recent events.身体萌芽 发表于 2025-3-27 01:19:06
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Puzzlesquite a while, but puzzles break the monotony and make it so that the players have to flex their mental muscles as well as their alter egos’ physical muscles. In this chapter, I will present three puzzles that I first devised in my time working with RPG Maker VX Ace, newly adapted for RMMV. Without further ado, let us begin with the first one.讽刺 发表于 2025-3-27 11:04:36
https://doi.org/10.1007/978-1-4842-1967-6RPG; Role-playing Game; Game development; RPG Maker MV; RPG Maker VX Ace; Game design; Role playingInjunction 发表于 2025-3-27 14:30:48
http://reply.papertrans.cn/19/1825/182498/182498_35.pngreflection 发表于 2025-3-27 17:51:40
Ergebnisse der Arbeit und Ausblick, player and overall gamer, my first reaction would be to return to Seaside and see what (if anything) has changed and then decide on my alter-ego’s next course of action. That is the initial topic for this chapter. The first order of business is to update the Seaside nonplayer characters (NPCs) to reflect recent events.品牌 发表于 2025-3-28 00:35:46
https://doi.org/10.1007/978-3-8349-6702-2uests are similar in purpose to minigames, in that they allow the player to walk off the beaten path and receive rewards for things that do not directly advance the narrative. We can loosely classify sidequests into two major categories.Migratory 发表于 2025-3-28 05:26:56
http://reply.papertrans.cn/19/1825/182498/182498_38.png情感 发表于 2025-3-28 09:25:28
http://reply.papertrans.cn/19/1825/182498/182498_39.pngconsent 发表于 2025-3-28 13:59:24
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