小天使 发表于 2025-3-21 18:28:37

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裙带关系 发表于 2025-3-21 22:39:08

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内阁 发表于 2025-3-22 03:56:06

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aristocracy 发表于 2025-3-22 06:58:48

Additional Game Case Studies, not a polished product—for example, none has a Start menu or a user interface, and we won’t implement win or lose conditions (these are left for the you to implement as recommended “Next Steps” at the end of each section). Nonetheless, the techniques covered should prove to be useful for many situa

Charlatan 发表于 2025-3-22 10:22:08

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是贪求 发表于 2025-3-22 14:19:31

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Genome 发表于 2025-3-22 17:42:13

https://doi.org/10.1007/978-1-84800-036-0This chapter builds on the Starfish Collector game introduced in the previous chapter. The core game play remains the same; the additions include background music and sound effects, as well as a user interface with customized bitmap fonts, image-based buttons, and other UI controls.

轻快来事 发表于 2025-3-23 00:11:04

Chris Janes,Tom Andrews,Mohamed Adbel-MaguidThis chapter covers how to use third-party software and libraries to simplify your workflow and increase the sophistication of your games. In particular, you will use the following:

效果 发表于 2025-3-23 02:24:54

https://doi.org/10.1007/978-3-319-15102-1This final chapter presents a variety of steps to consider as you continue on in game development. Among these, you’ll explore working on additional projects, learning skills in related areas, and bringing your games to a wider audience. Along the way, the chapter presents lists of resources of all types, and general advice for many situations.

HOWL 发表于 2025-3-23 06:09:32

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查看完整版本: Titlebook: Beginning Java Game Development with LibGDX; Lee Stemkoski Book 20151st edition LEE STEMKOSKI 2015 Game development.LibGDX.2D games.Java.U