refine
发表于 2025-3-23 10:38:06
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形容词
发表于 2025-3-23 17:15:42
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indoctrinate
发表于 2025-3-23 20:38:01
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Highbrow
发表于 2025-3-23 22:44:29
Book 2024nd engaging with Location, Place, and Identity. For example, XR can be used to create immersive experiences of historical locations and cultural sites, allowing users to explore and engage with them in ways that would otherwise be impossible. Additionally, XR can be used to create interactive artwor
闪光东本
发表于 2025-3-24 06:02:27
Introductione so-called metaverse, highlighting their utility in documenting, preserving, and making globally accessible various cultural heritage sites and artifacts. The author delineates the evolution and current state of XR applications, emphasizing their role in enhancing accessibility to far-flung monumen
看法等
发表于 2025-3-24 08:25:18
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话
发表于 2025-3-24 11:58:03
Art in the Age of Virtual Reproductionxperienced and engaged with audiences worldwide. It elaborates on the concept of “digital alchemy,” where technology acts as a transformative agent, allowing not only for the reproduction of existing artworks but also for the creation of new forms of art that challenge traditional boundaries. This c
或者发神韵
发表于 2025-3-24 17:02:59
Digital Cultural Heritage Preservationtion practices, highlighting how these tools not only protect but also extend the life and reach of cultural artifacts. It delves into the challenges and opportunities presented by the digital preservation of art and cultural heritage, including issues of authenticity, accessibility, and the ethical
VEIL
发表于 2025-3-24 19:21:42
Embodiment in Avatars and Technoculture digital spaces. It discusses the role of avatars in embodying cultural, racial, and gender identities, and how these digital personas influence users’ experiences and interactions in virtual realms. The narrative highlights the transformative potential of avatars in transcending physical limitation
意外
发表于 2025-3-25 00:04:28
From Simulacra to Reanimation: Resurrecting the (Un)Deadd to bring historical figures and narratives back to life. This chapter critically examines the concept of digital necromancy—using technology to “resurrect” historical figures and events for educational and cultural enrichment. It discusses the ethical implications and technological challenges of d