Repetitions 发表于 2025-3-23 13:13:08
Briviesca in the 15th c.: A Virtual Reality Environment for Teaching Purposesi-guided tours around 3D immersive environments and the screening of videos rendered from 3D models. Both are compared in this research that integrates a 3D model, designed for off-line rendering, in a 3D immersive environment, operating on Oculus Rift. First, the hardware and the software associatehankering 发表于 2025-3-23 16:39:55
VR for Cultural Heritagemain topics, consequentially related, will be here addressed: (i) the survey of the structure, meant to update the old drawings; (ii) the construction of an accurate and detailed 3D model to be used to produce measurements at a 1:20–1:50 representation scale; (iii) the development of a Building Info旧病复发 发表于 2025-3-23 21:54:05
http://reply.papertrans.cn/17/1656/165553/165553_13.png名词 发表于 2025-3-24 01:03:01
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Augmenting Smart Objects for Cultural Heritage: A Usability Experimente communicate and access information. This growing adoption of technology creates also some challenges. It is struggling to teach people who has had an increased exposure to technology. Cultural heritage organizations deal with this issue endlessly and look to the new technologies as an opportunity土产 发表于 2025-3-24 07:17:14
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Automatic Analysis of Eye-Tracking Data for Augmented Reality Applications: A Prospective Outlookve seen rapid developments in this area. In light of the foregoing, in the context of Cultural Heritage (CH), the definition of a modern approach to understand how individuals perceive art is challenging. Despite the art perception is highly subjective and variable according to knowledge and experieSTEER 发表于 2025-3-24 15:43:39
Lucio Tommaso De Paolis,Antonio MongelliIncludes supplementary material:偏狂症 发表于 2025-3-24 21:21:39
http://reply.papertrans.cn/17/1656/165553/165553_19.pngFsh238 发表于 2025-3-25 01:19:21
https://doi.org/10.1007/978-3-319-40651-0artificial life; augmented and mixed reality; human-computer interaction; simulation and modeling; virtu