Gyrate 发表于 2025-3-23 09:58:41
TechniqueThis chapter describes a set of approaches that help make an AT/IA system work with a tractable design to implement.Apogee 发表于 2025-3-23 16:32:20
Things to AvoidThis brief chapter contains some dead-end warnings that novice AT developers may face. This is very much a personal list, but others may be found in Kings excellent book on AT design (King, 1999):Fallibility 发表于 2025-3-23 18:48:19
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Kênia Santos de Oliveira,Stéphane Julia investigate and plan a design for the problem you are considering. The big difference between this and the following sections is that, in my experience, each of these fundamentals are necessary to be considered in any AT/IA project, whereas the concepts in the sections on Models and Technique may b外露 发表于 2025-3-24 06:01:22
Robust Weighted Timed Automata and Games, so that you can implement and expand them. One interesting thing about this set is the heterogeneity of their provenance. As a result, some of the source texts come from divergent viewpoints and those new to them may find them difficult to digest. To mitigate this I have tried, in several areas, toTAIN 发表于 2025-3-24 09:20:43
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2771-7054 ten changes the nature of the problem to be solved. The main body of this book consists of a series of short chapters describing a particular approach, its appl978-3-031-00473-5978-3-031-01601-1Series ISSN 2771-7054 Series E-ISSN 2771-7070maculated 发表于 2025-3-25 01:56:23
Assistive Technology Design for Intelligence Augmentation